PROJECT:SALT New Update Released!



Hello dear readers, allow me to explain this dumb looking game to you, as well as the new "content".
Project:Salt is a basic 3D survival game, where you must avoid enemies and collect coins to get the highest score you can.
After a long delay of doing anything gamedev related, I wanted to start and complete a simple project to get back in the swing of working in Unity and 3D in general, and this is the product of that.
The textures in game are of me and my close friends, with Jared a.k.a. PurelySalty as the main character. I didn't want to focus too much on the graphics of the game, as I moreso focus on programming and gameplay design.
Recently, I started planning and working on a video for my YouTube channel where I go back and update every game that I've released, so with as daunting of a task as that is, I wanted to do something simple for this game.
For the new update, there are new textures for the ground, player, and both types of enemies. These textures are randomly chosen from a group of textures for each specific object.
So yeah, small update, but it'll do for what I'm trying to accomplish. Thank you for reading, and if you plan on trying this little project out, I hope you enjoy!
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